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Gurps (4th Edition)Generic Universal RolePlaying System, or GURPS is a game by Steve Jackson Games. Originally released in 1986 it stood out from most other games that it was contemporary too for two main reasons – it used a point system for creating characters, and the system was completely generic. The core rules behind GURPS are designed to be completely setting agnostic. This has proven to be one of its great strengths. Many, many, many setting books have been published over the years for GURPS, including standards such as Fantasy, Science Fiction, Horror, etc, but also for existing systems. For example, a source book has been released for both Vampire: The Masquerade and Call of Cthulhu.

The character generation process, as mentioned, is based around a point buying system, allowing characters to balance their characters out through a series of advantages and disadvantages. All dice checks are done on a D6.

With the ease of creating source books for GURPS, and all the rules amendments that came with them, version 3 of the GURPS system got very unwieldy. The current 4th edition was designed to address those concerns and tidied up the point buy systems amongst other things.

   
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