So what is Play a New RPG Month?

At the end of a campaign sometime in 2010 our gaming group came to the realisation that we had been playing a version of Dungeons & Dragons for nearly 20 odd years with very few breaks in between.

So throughout 2011 our gaming group at Dice of Doom spent a year on our Grand Gaming Experiment. We resolved that over the course of the year we would play 12 games run by 6 GM’s. We would try old classic games, we would try new indie games. We’d play sci-fi, fantasy, modern day, alternate reality rpg’s.

 

Our gaming group had been debating (and sometimes fighting) about which game we would play. Members of the party were not enjoying D&D4e, and other members didn’t want to play anything else. As the discussion continued it appeared that a compromise would be impossible to reach. We would be stuck deliberating over all the endless possibilities until, as a group, we’d all throw it in and that would be the end of it.

Then an idea started to form. Instead of picking just one game to play, how about we try to play as many as we could? I quickly formalised a plan – 12 games run over 12 months by six of our seven players. The gaming group jumped at the opportunity. The idea would be to play something other than D&D which we had been playing for close to 10 years straight, with only one break to play through a Cthulhu campaign.

© 2012 Play a New RPG Suffusion theme by Sayontan Sinha